Although a few games have deviated from the basic formula slightly (most strikingly, Monster Rancher Evo which is one long Unexpected Gameplay Change), but in every Monster Rancher game, you know you'll find certain traits. But nothing lasts forever, and eventually, your epic monster will grow old-you must either retire them, or "fuse" them into a new, baby monster and start again. The ultimate goal? To Be a Master and win the ultimate cup of the game, whatever that may be. You can train them by putting them through exercise routines, go battle, and, occasionally, go on adventures to various regions. You have a farm or ranch (as the title implies), and every week, you and your monster engage in some activity. Monster battles are an extremely popular sport, and there's good money in raising strong monsters and winning lots of battles. The premise of most games? You (yes, you, the player) have recently become a "monster breeder"-someone who raises and trains monsters to, well, do what monsters generally do-to fight.
#COMPARISON OF MONSTER RANCHER GAMES SERIES#
Monster Rancher (known as Monster Farm in Japan) is a console and handheld RPG franchise that combines the heart-pounding battling action and cute critters of a Mons series with the strategy and challenge of a simulation and management game. Put it all in a blender and press "puree." Season to taste with a few odd RPG elements, and you have the Monster Rancher series in a nutshell. Add an action-oriented battle system unlike just about anything else out there, a unique method of obtaining monsters, and some truly unforgiving gameplay. Throw it into a simulation/management game. How can you describe Monster Rancher? Take the Mons fad of the late Nineties and early Noughties. Note: If you're looking for the anime of the series, go here.
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